Call Time Hierarchy
There are three places to set a crew call:
| Level | Where | What it does |
|---|---|---|
| General Crew Call | GENERAL CREW CALL on the CS Front header | The day's base time. Every crew call is stored relative to it |
| Department Call | The department header on the CS Back | Writes one time to everyone in the department |
| Individual Call | The person's row on the CS Back | Changes that one person |
Setting General Crew Call
Set it on the CS Front, in the GENERAL CREW CALL box in the header. You can also set it when you add the day, in the Add Shooting Day dialog. The Days tab Crew Call column is read-only. Click it to jump to the CS Front.
- Every crew call moves with it
- Breakfast, Shooting Call and Lunch shift with it too
Using Relative Call Times
Type Call, or Call plus or minus a number of minutes, or pick from the dropdown. A clock time works too. It is saved as an offset from crew call, so it moves when crew call moves.
| Entry | Meaning |
|---|---|
| Call | Same as General Crew Call |
| Call-30 | 30 minutes before |
| Call-60 | 1 hour before |
| Call+30 | 30 minutes after |
| Call+60 | 1 hour after |
Call times are relative offsets from General Crew Call. Click any time to adjust it.
Setting Department Calls
On the CS Back, each department header has its own call time. Set it and that time is written to every person in the department. If people in the department have different calls, the header reads (Mixed).
Individual Call Times
Edit the call time on the person's row on the CS Back. To copy calls across days, use the bulk copy crew calls tool on the Crew, Days or CS Back tab.

