Stripboard & Calendar Views

The Days tab's four views: Days, Calendar, Stripboard and Cards. Moving scenes, slipping dates, adding weeks and checking what has been sent.

6 min readUpdated September 2026

Four Ways to See the Days

The switcher at the top of the Days tab has four views: Days, Calendar, Stripboard and Cards. All four read the same schedule. Move a strip on the stripboard and the calendar and the CS Front scene schedule for that day show it straight away.

Tip: Use the stripboard to move scenes. Use the calendar to move dates.

The Stripboard View

Each shoot day opens with a START DAY bar carrying the day number, nickname, crew call and date. Its scenes sit underneath as strips, coloured by INT/EXT and D/N. An END OF SHOOTING DAY bar closes the day with its total pages and estimated time.

Strip showsWhat It Is
Scene numberThe script scene number
I/E and D/NInterior or Exterior, Day or Night
DescriptionSet and synopsis
CastCast numbers in the scene
PagesLength in eighths
EstimateEstimated shooting time
Tip: Scenes not scheduled on any day sit in the Boneyard at the bottom.

Moving Scenes

Strips move one at a time, by the grip handle on the left of each strip. Click Reorder Strips first, or the first drag asks you to unlock, because a move rewrites that day's call sheet schedule. Unlocked, dragging stays on for 15 minutes and empty days appear as drop targets.

  • Drag within a day to change the shooting order
  • Drag onto another day to move the scene there
  • Drag into the Boneyard to take a scene off the schedule
  • Drag out of the Boneyard onto a day to schedule it
Important: Banners such as Lunch and Company Move stay on their own day. They can be reordered within the day but not dragged to another day or the Boneyard.

Connected Scenes

Right-click a strip for Add connected scene. Connected scenes are ones that shoot as one strip, and the call sheet folds them into a single row on a day where both are scheduled. The same menu lists Remove connection to Scene N for each link. A connected strip shows a link icon with the other scene numbers. Each strip still drags on its own. See Connected Scenes.

Adding and Removing Days

Day headers on the stripboard are fixed. Days are added from the Add menu on the Days tab: Shoot Day, Off Day, Prep Day, Wrap Day, a Week, or a Week Banner. A company move inside a day is a banner row on the CS Front scene schedule. Open the dropdown on a row's scene cell and pick Company Move, Lunch, Setup, Strike/Wrap or Other.

The Calendar View

The calendar lays the shoot out month by month.

Calendar FeatureDescription
Shoot DaysDay number, with the day's scenes
Prep and Wrap DaysMarked apart from shoot days
Off DaysShaded as non-shoot days
HoverThe day's scenes with total pages and estimated time
Edit datesClick a date to shoot it or take it off. Every later day slips to follow, and the toolbar counts the days that move before you save
Tip: The calendar has no weather or public holidays. Mark a holiday by taking the date off in Edit dates.

The Cards View

Cards gives one card per shoot day, in day order. It is the view for checking what has gone out. Each card carries a thumbnail of that day's call sheet front, Day N with the nickname, and the date and weekday. Under that sits a row of scene chips in your scene colours, with banners as grey chips. Hover a chip for its scene number, INT/EXT and D/N. Four small counts follow. They have no labels on the card, so hover each icon to see which is which.

Hover labelCounts
Crew ScheduledCrew calls on the day's call sheet
Actors ScheduledCast rows on the call sheet with a cast ID
TalkiesCrew on the call sheet flagged for a walkie
VehiclesCrew on the call sheet flagged for a vehicle
Tip: All four counts read the call sheet. A day without one shows zeros even if crew are booked in the DOOD.

Send Status on the Cards

The Send Status grid has Prelim and Full across the top and Email and SMS down the side. A green icon with a check means that send went out, with the number sent beside it. Hover for the count in words, such as "12 full emails sent". A faded grey icon means nothing has gone out yet. The copy icon at the top right of a card is Copy crew calls to other days. It shows once the day has crew calls. Pick the crew, click Next: Select Days, choose the days and click Copy to. Click anywhere else on a card to open that day in the Days view.

Prep and Wrap on the Cards

Prep and wrap days fold into one summary card each. Prep sits before Day 1 and Wrap after the last shoot day. The card shows the number of days, the date range, how many people are scheduled and a chip for each day. The people count comes from the DOOD, since prep and wrap days have no call sheets. Off days do not appear in Cards.

Adding Weeks

Add > Week... opens Add Weeks, which lays down a block of days in one go. Everything the calendar in the dialog shows is what gets created.

FieldWhat it does
TypePrep, Shoot or Wrap. Shoot is the default. Prep numbers back from Day 1. Shoot and Wrap number on from the last day of that phase
Start dateSuggested from the schedule: the week after the last shoot week, the day after the last day, or the run of days ending the day before the first date for prep. Type your own to override
How many weeks1 to 8
Days per week1 to 7. Five days from a Monday gives Monday to Friday and leaves the weekend empty
Important: A prep block that ends on or after the first shoot date gets the warning "This prep block runs into the shoot." The days can still be added. A second amber note lists any dates that already have a day on them. Those days share the date, the way a second unit does.

Picking Dates on the Add Weeks Calendar

Click a date on the dialog's calendar to start the block there. Click a day inside the block to skip it: a location you lose on the Wednesday, say. Existing days show in outline with their label. The line under the calendar counts the days and weeks and gives the date range, and the button spells out what it will do, such as Add 5 shoot days. Only shoot days get call sheets. Prep and wrap days carry crew, vehicles and rooms.

FAQFrequently Asked Questions

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